PRIZM 4.0DSTA
Viewing C3 design language
RC3 · Concepts

Surface regions

A shared dictionary of regions, each filled by an RC3 organism. Templates compose freely from these regions — they are not pinned to a canonical arrangement.

Eight regions

One

Spatial canvas

Where things are

The map, 3D viewport, or sensor frame the operator is acting on. Carries platforms, geofences, waypoints, and overlays.

Across scope

Map at command-post density; a single platform-mounted camera view at platform scope; a wider area-of-operation view at swarm scope.

Filled byPerception view· RC3 ships a reference renderer for the 3D scene; a host map or vendor engine can take the region via the render delegate.
Two

Platform roster

What is in scope

Lists the platforms the operator is addressing. Selection, status, latency, and quick health are surfaced inline.

Across scope

A single detailed row at platform scope; group rollups at group scope; aggregated population counts at swarm scope.

Three

Telemetry

What the platforms know

Live data from the platforms in scope — speed, position, battery, mission-relevant sensors. Fresh values are clear; stale values are flagged.

Across scope

Full instrument readout at platform scope; aggregated min/max/mean at group and swarm scope; objective-level metrics at mission scope.

Filled byTelemetry HUD
Four

Autonomy state

Who is driving

The level of autonomy in effect and the surface for changing it. Includes the active mode, the available transitions, and the consent gestures that gate them.

Across scope

Per-platform mode at platform scope; group-level intent at group and swarm scope; objective gates at mission scope.

Five

Comms / health strip

What the link is doing

Link state, signal strength, and platform health for every connected platform. Persistent — the operator never has to dig to confirm comms.

Across scope

Per-link bars at platform scope; aggregated link health at group and swarm scope; mission-wide connectivity summary at mission scope.

Six

Safety actions

How to stop

The primary safety affordance for the active scope. Always reachable in one tap; visually distinct from identity colour.

Across scope

E-stop and override at platform scope; recall and halt at group and swarm scope; abort and pause at mission scope.

Seven

Mission timeline

What happens when

Sequenced phases, waypoints, or objectives across time. Past, current, and upcoming states are visible together.

Across scope

Sortie or patrol timeline at platform and group scope; phase ladder at mission scope; absent at swarm scope where intent replaces sequence.

Filled byMission timeline· In design
Eight

Detail panel

What the operator opened

Inspector for whatever object is selected — a platform, a waypoint, a contact, an incident. Holds the deep view that the canvas summarises.

Across scope

Platform readout at platform scope; group dossier at group scope; swarm rule editor at swarm scope; objective brief at mission scope.

Composing from the dictionary

Templates pick the regions a surface needs and arrange them for the operator’s task. A teleop console foregrounds the spatial canvas, autonomy state, and safety actions; a mission planner foregrounds the mission timeline and detail panel; a swarm console foregrounds the platform roster and comms strip. Same vocabulary, different emphases.

The regions do not imply position. A template chooses where each region sits, how large it is, and which variant it carries. The vocabulary anchors the operator’s mental model so new templates feel familiar from the first surface.